Cell2D 1.2.0 released

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Cell2D 1.2.0 released

Post by AndrewHeyman on Sat May 06, 2017 5:50 pm

Cell2D version 1.2.0 has been released. Get it here. This update entirely replaces doubles with fixed-point values measured in "fracunits" for representing length and time in CellGameStates, so porting games over from previous Cell2D versions will be more time-consuming than usual. Unless you're having problems with standard ThinkerObject collision, porting immediately isn't essential.
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